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Mlb Regeln

Mlb Regeln Die wichtigsten Baseball-Begriffe

Jahrhunderts die heutigen Regeln entwickelt wurden. Die wirtschaftlich stärkste Profi-Liga der Welt ist die nordamerikanische Major League Baseball (MLB) mit. Die Baseballregeln bestimmen den Ablauf eines Baseball-Spieles. Datei:Wie funktioniert thelateral.co Mediendatei abspielen. Erklärungsvideo der. Die Major League Baseball (MLB) oder auch Baseball genannt ist eine der beliebtesten Sportarten in den USA. Hier werden die Spielregeln der MLB erklärt. Das erste bekannte Regelwerk für Baseball stammt aus dem Jahr Die sogenannten Knickerbocker Rules unterschieden sich noch recht stark von dem Spiel. Sieger ist das Team, das nach 9 Innings (MLB) die meisten Punkte erzielen konnte. Es gibt kein Unentschieden. Der Spielablauf in kleinen Schritten. Phase 1.

Mlb Regeln

Die Major League Baseball (MLB) oder auch Baseball genannt ist eine der beliebtesten Sportarten in den USA. Hier werden die Spielregeln der MLB erklärt. Strike, Ball, Homerun oder Perfect Game - in der MLB wimmelt es nur so Es ist in der MLB in der Regel sehr extravagant ausgestattet und. Die Baseballregeln bestimmen den Ablauf eines Baseball-Spieles. Datei:Wie funktioniert thelateral.co Mediendatei abspielen. Erklärungsvideo der. Mlb Regeln Dies kann zu spektakulären Situationen führen, wenn ein Mlb Regeln der verteidigenden Mannschaft bis zur Tribünenabsperrung läuft und hochspringt, um den Ball zu fangen, bevor er auf der Tribüne landet. In vielen Fällen von finanzieller Unterstützung rechnen privatrechtliche Unternehmen nicht mit einer Werbewirkung, es handelt sich daher eher um Mäzenatentum. Das ergibt einen ERA von 4. War es ein guter Treffer oder die fielders können den Ball nicht fangen, kann der Spieler click here, zur nächsten base oder weiter zu gelangen. Dieser Artikel wurde am 6. Obwohl Football und Basketball höhere TV-Quoten erzielen mögen, ist Baseball doch nach wie vor die nationale Beste Spielothek in Lauterberg finden Nummer Eins der Amerikaner, tief verwurzelt in amerikanische Tradition und Hauptbeitragslieferant für das amerikanische Sprachgut und die amerikanische Kultur. Ergebnis Scoring 1.

Scoring Runs. One of the fielding players, known as a "pitcher" stands on the pitching mound and throws the ball to the hitter who stands at home plate.

The hitter tries to put the ball into play by hitting it inside the foul lines the ball must go in front of first or third base and first land inside the foul lines and then running to first base without being tagged out.

He can stop at first base if he wishes, or continue to second, third or home base. If a hitter stops on a base becoming a "base runner" , then he can advance again when the next hitter is "at bat".

Thus any time you see a hitter put the ball into play, you'll not only see him running, but any team-mates on other bases running as well.

If a hitter manages to hit the ball over the outfield wall a "Home Run" then he, and any other base-runners automatically advance to home base.

Any time a runner manages to reach home base, he scores a run. Making Outs. The fielding team can get a hitter out in one of several ways Flied Out - The hitter hits the ball and a fielder catches it without the ball bouncing.

A ball doesn't have to be in "fair territory" to be caught - some of the most spectacular plays see fielders catch the ball as they fall into the stands, the dugouts, or at the outfield wall, fielders reaching over the wall and catching a ball and preventing a "home run".

Slightly curiously, if a hitter makes slight contact with the ball and the catcher still manages to snare it a "foul tip" it doesn't count as a catch, but is simply counted as a strike which may be the third strike.

Put Out - The fielding side can "put out" a runner by touching him with the ball when he isn't standing on a base.

In certain circumstances they don't even have to "tag" the runner - if he's forced to run towards a base because a runner behind his is running towards his, a fielder can simply touch the the base whilst holding the ball and the runner is "forced out".

Strike Out - When the pitcher throws the ball, he has to throw it in the "strike zone", or have the hitter swing and miss it.

The strike zone is above the hitter's knees, below the mid point of his waist and shoulders, and over the "home plate" which is 17 inches wide.

If a pitcher can throw three strikes the hitter is "struck out". It's also a strike if the hitter swings at a pitch and misses even if the pitch is outside the zone or if he hits a "foul ball" a hit which doesn't go inside the two foul lines.

However, a "foul ball" cannot be a third strike. If a hitter doesn't swing at a pitch, and the pitch isn't in the strike zone then it's known as a "ball".

If a hitter receives four balls, then he gets a free "walk" to first base also known as a "base on balls". Ending an Inning.

An inning comes to an end when the fielding team have got three hitters or runners out. The two teams swap over and the fielding team take their turn to bat, and the hitting team take their turn to field.

At the end of nine innings, the team with the most runs win! The Basics. Scoring and Base- Running. Batting Lineup.

Fielding and Positions. This is submitted by the MLB Softball60 app before the game starts. The batter must hit the ball between 1st and 3rd base.

Any ball that is hit outside of these bases is a foul ball batter and runners cannot run. There are no maximum outs per innings.

Innings are based on each batter batting twice, not how many batters are out. If a runner goes past halfway between 2 bases, they must continue to the next base even if this leads to them running out another team member, or getting run out themselves.

If a batsman receives 3 balls and first base is occupied, the batsman must walk to the next base. Compulsory positions are pitcher and catcher.

All other fielders can be positioned as the team chooses. For big hitters you will likely want fielders further back! The app is used by an individual within each team throughout game-play to guide their team through the game of 4 innings.

All Runs, Home Runs and Outs should be recorded during the batting innings. This will update the score and individual player stats.

This will update individual player stats. At the end of the 4 innings, prior to results submission, you have the opportunity to manually amend the final score.

If you wish to make an amends to the final score, this must be agreed between the team captains. Game rules 1. Maximum of 7 players per team on the field at one time, but you can have a squad of 10 players on match day that can be rotated between innings 2.

The game is made up of 2 innings per team, with each team batting and fielding twice 4. An individuals batting turn can constitute any one of the following: a.

An out strike out, catch or run out b. On base c. Home run 5. If a player is out on their first batting attempt they are still able to have their second bat when their next turn comes 6.

The captains are responsible for ensuring the game runs smoothly, and will act as the umpires Scoring 1. Scoring comes from running round the bases 3 bases plus home plate a.

To put it simply - the team with the most runs at the end of the game wins 3. Teams are awarded 3 points for a win and 0 for a loss.

In the case of a tie after 2 innings per team the below playoff should occur to decide the game winner: a. The winning team after the playoff will receive 1 point that will be manually added to the team score Equipment Every team will receive everything they need to play MLB Softball60, including… Bats Gloves Balls Bases Pitching base Base set up guide image Kit bag Pitching 1.

To get as many people involved as possible, each pitcher can only pitch for a maximum of 1 full innings therefore a minimum of 2 must be used across the whole game Batting 1.

The visiting team bats first 2. This is submitted by the MLB Softball60 app before the game starts 3.

Auf der dem Pitcher zugewandten Seite bedecken diese auch das Ohr, im Jugendbaseball sogar beide Ohren. Da dies vom Home Base Umpire Schiedsrichter nicht immer klar gesehen werden kann, werden die 1st oder 3rd Base Umpires um ihr Urteil gefragt, da sie oft einen besseren Einblick auf den Schwung des Schlägers haben. Der erfahrenste Umpire ist der Crew Chief. Jahrhundert und in der ersten Source des Die Teams versuchen Punkte durch Ablaufen der Bases zu erringen. Das Team mit den meisten Punkte ist der Sieger. Sie duerfen aber erst Mlb Regeln vom Base loslaufen, nachdem der Ball gefangen wurde. Wenn ein Spiel abgesagt oder unterbrochen wird, etwa aufgrund schlechter Wetterverhältnisse, wird es an einem anderen Spieltag nachgeholt bzw. Bei drei Outs tauschen die beiden Teams ihre Rollen; dann noch auf den Bases befindliche Runner können nicht mehr punkten, denn nach dem Wechsel sind immer alle Bases leer. Ein Unentschieden gibt es nur, wenn das Https://thelateral.co/best-paying-online-casino/handwechsel.php bei Gleichstand wegen schlechten Wetters oder der fortgeschrittenen Stunde abgebrochen werden muss. Wenn der Spieler an dieser ankommt, erhält sein Team einen Punkt.

Mlb Regeln Video

Read article four infielders are the first basemansecond basemanshortstopand third baseman. Der deutschen Nationalmannschaft gelang es zwischen und nicht, sich dauerhaft in der europäischen Elite festzusetzen: Sie pendelte here zwischen A- und B-Pool hin und. This puts pressure on the pitcher to throw a strike to avoid a walk so the batter is more likely to get an easier pitch to hit and can look for a particular pitch in source particular zone or take a riskier or bigger swing. A baserunner who has successfully touched home plate without being retired called out Mlb Regeln touching all previous bases scores a run. When a ball is hit outside the foul lines, it is a foul ballrequiring the batter and all runners to return to their respective bases, whether it is caught link not. A full game usually involves over one hundred pitches thrown by each team. There's a pitcher in the middle of the infield who initiates the action by throwing the ball toward home plate. On a hit-and-run play the batter will often try to hit to the opposite field the opposite of the natural tendency for the right-handed hitter to pull the ball to left field Mlb Regeln vice versa. Ein Spiel wird in der Regel von zwei Schiedsrichtern geleitet. A standard game lasts nine innings, although some leagues such as high school baseball and Little League play fewer. Baseball-Regeln. Der Sport gehört einfach zum US-Alltag dazu. Einige amerikanische Sportarten werden auch in Deutschland immer beliebter. Damit Sie nicht. Zum Start der MLB-Saison (LIVE bei SPORT1) bringt SPORT1 Licht ins Baseball ist ein höchst komplexes Spiel mit vielen Regeln und sehr. Regeln. Anmerkung: Die Begriffe „Spieler“, „Schlagende“, „Fänger“, „Läufer“, etc. beziehen sich immer sowohl auf männliche als auch auf weibliche Teilnehmer. Strike, Ball, Homerun oder Perfect Game - in der MLB wimmelt es nur so Es ist in der MLB in der Regel sehr extravagant ausgestattet und. Seit kooperierten die beiden Ligen und tragen jährlich als Beste Spielothek in GСЊnne die World Series aus. Hat ein Laeufer Runner ein Base beruehrt, kann er sofort zum naechsten Base weiterlaufen. Bei drei Outs tauschen die beiden Teams ihre Rollen; dann noch auf den See more befindliche Runner können nicht mehr punkten, denn nach dem Wechsel MerkГјr Spiele immer alle Bases leer. Die Verteidiger versuchen dies zu verhindern, indem sie den geschlagenen Ball vorher zum Laufmal werfen. In Europa wird mit dem hierzulande im Sportbetrieb Huskies Online üblichen Auf- und Abstieg gespielt, während dieses in Mlb Regeln USA praktisch unbekannt ist. Dabei ist es unerheblich, ob der Ball im Fair- oder Foul Territory gefangen wurde.

Mlb Regeln Video

On a hit-and-run learn more here the batter will often try to hit to the opposite field the Mlb Regeln of the natural tendency for the right-handed hitter to pull the ball to left field and vice versa. In previous eras, pitchers would often throw up to four complete games all nine Beste Spielothek in Oberhцger finden in a week. See more play begins with a batter waiting to Letzte Berlin a pitch from the pitcher. In college share Bestes Chinahandy found, the Southeastern Conference experimented with a second pitch clock during the season, [2] and the NCAA instituted the pitch clock before the season for when no runners are on base. Tee-off in this fantastic free golf game for real courses, real-time multiplayer duels, tournaments and our unique Golf Royale mode! Mlb Regeln

If a hitter stops on a base becoming a "base runner" , then he can advance again when the next hitter is "at bat".

Thus any time you see a hitter put the ball into play, you'll not only see him running, but any team-mates on other bases running as well.

If a hitter manages to hit the ball over the outfield wall a "Home Run" then he, and any other base-runners automatically advance to home base.

Any time a runner manages to reach home base, he scores a run. Making Outs. The fielding team can get a hitter out in one of several ways Flied Out - The hitter hits the ball and a fielder catches it without the ball bouncing.

A ball doesn't have to be in "fair territory" to be caught - some of the most spectacular plays see fielders catch the ball as they fall into the stands, the dugouts, or at the outfield wall, fielders reaching over the wall and catching a ball and preventing a "home run".

Slightly curiously, if a hitter makes slight contact with the ball and the catcher still manages to snare it a "foul tip" it doesn't count as a catch, but is simply counted as a strike which may be the third strike.

Put Out - The fielding side can "put out" a runner by touching him with the ball when he isn't standing on a base.

In certain circumstances they don't even have to "tag" the runner - if he's forced to run towards a base because a runner behind his is running towards his, a fielder can simply touch the the base whilst holding the ball and the runner is "forced out".

Strike Out - When the pitcher throws the ball, he has to throw it in the "strike zone", or have the hitter swing and miss it.

The strike zone is above the hitter's knees, below the mid point of his waist and shoulders, and over the "home plate" which is 17 inches wide.

If a pitcher can throw three strikes the hitter is "struck out". It's also a strike if the hitter swings at a pitch and misses even if the pitch is outside the zone or if he hits a "foul ball" a hit which doesn't go inside the two foul lines.

However, a "foul ball" cannot be a third strike. If a hitter doesn't swing at a pitch, and the pitch isn't in the strike zone then it's known as a "ball".

If a hitter receives four balls, then he gets a free "walk" to first base also known as a "base on balls".

Ending an Inning. An inning comes to an end when the fielding team have got three hitters or runners out. If two or more of your league members had the same winning percentage at the end of the regular season, your League Manager can select from the following options as the be-all-end-all tie-breaking system and if they choose to do nothing then they're stuck with the default order shown below :.

If the league has multiple divisions, Intra-division record will be used as the next tie breaker. We are available for live support from seven days a week.

Visit us for social support espnfansupport. Your request was successfully submitted. The number of balls and strikes thrown to the current batter is known as the count ; the count is always given balls first except in Japan, where it is reversed , then strikes such as 3—2 or "three and two", also known as a "full count", which would be 3 balls and 2 strikes.

If the batter swings and makes contact with the ball, but does not put it in play in fair territory—a foul ball —he is charged with an additional strike, except when there are already two strikes.

Thus, a foul ball with two strikes leaves the count unchanged. However, a noted exception to this rule is that a ball bunted foul with two strikes is a strikeout.

If a pitch is batted foul or fair and a member of the defensive team is able to catch it, before the ball strikes the ground, the batter is declared out.

In the event that a bat deflects the ball sharply and directly back toward the catcher's box, it is a foul tip. If a ball ruled as a foul tip is caught, with two strikes in the count, it is considered a counted third strike and an out; if not initially caught by the catcher, it remains a foul ball with two strikes.

When three strikes occur on a batter, it is a strikeout and the batter is automatically out unless the pitch is not caught by the catcher or if the pitch bounces before it is caught.

It is then ruled an uncaught third strike , an exception to the third strike rule: If the catcher drops the third strike, the batter is permitted to attempt to advance to first base if there are two outs in the inning or if it is unoccupied.

In this case, the batter is not out although the pitcher is awarded a strikeout. The catcher can try to get the batter out by tagging him with the ball or throwing the ball to first base to put him out.

On the fourth ball , it is called a walk, and the batter becomes a runner, and is entitled to advance to first base without risk of being put out, called a base on balls or a walk abbreviated BB.

If a pitch touches the batter or the batter's clothes , the umpire declares a hit by pitch abbreviated HBP and the batter is awarded first base, unless the umpire determines that the ball was in the strike zone when it hit the batter, or that the batter did not attempt to avoid being hit.

In practice, neither exception is ever called unless the batter obviously tries to get hit by the pitch; even standing still in the box will virtually always be overlooked, and the batter awarded first.

In addition, if the batter swings at a pitch that hits him, it counts as a strike. Once a batter becomes a runner and reaches first base safely, he is said to be "on" that base until he attempts to advance to the next base, until he is put out, or until the half-inning ends.

In order to be safe a runner must beat the ball to the bag. When two or more runners are on the basepaths, the runner farther along is called a lead runner or a preceding runner ; any other runner is called a trailing runner or a following runner.

Runners on second or third base are considered to be in scoring position since ordinary hits, even singles, will often allow them to score.

A runner legally touching a base is " safe "—in most situations he may not be put out. Runners may attempt to advance from base to base at any time except when the ball is dead.

A runner that must attempt to advance is forced , when all previous bases are occupied and a batted ball that touches the ground is a fair ball.

The runner forced to advance toward the next base is considered "forced out" if a fielder holding the baseball touches the intended base before the baserunner arrives.

When a batted ball is hit in the air, i. The common name for this requirement is tagging up. If the runner retouches the origin base at any time after the fly ball is first touched by a fielder, he may attempt to advance to the next base or bases at his own risk.

The penalty for failing to retouch if the defensive team notices this is that the advancing runner can be put out on a live appeal in which the defensive team player with the ball touches the base from which that runner departed prematurely.

If a runner tagged up and tries to run to the next base in sequence, they are deemed out if tagged by an infielder at any point before reaching the base or the ball arrives at the base ahead of the runner.

However, if the runner is not forced to run to the next base in sequence, they are not deemed out until they are tagged. This often leads to a runner being trapped between two or more infielders trying to tag them before reaching any base: a situation known as being "caught in no-man's-land".

Only one runner may occupy a base at a time; if two runners are touching a base at once, the trailing runner is in jeopardy and will be out if tagged.

However, if the trail runner reached the base having been forced there, it is the lead runner who will be out when tagged for failing to reach his force base.

Either such occurrence is very rare. Thus, after a play, at most three runners may be on the basepaths, one on each base—first, second, and third.

When three runners are on base, this is called bases loaded. Baserunners may attempt to advance, or steal a base , while the pitcher is preparing to make a pitch, while he is making a pitch, or while waiting for a return throw from the catcher after a pitch.

The pitcher, in lieu of delivering the pitch, may try to prevent this by throwing the ball to one of the infielders in order to tag the runner; if successful, it is called a pick-off.

He may also, as part of a planned sequence, throw a pitch well outside and high of the strike zone to his catcher who is waiting for it upright there, and is thus better prepared to throw out a runner trying to steal; this sequence is called a "pitchout.

An illegal attempt by the pitcher to deceive a runner, among other pitching violations, is called a balk , allowing all runners to advance one base without risk of being put out.

Another fundamental tenet of the rules of baseball is that a runner who was initially ruled out can subsequently be ruled safe, but once a runner is ruled safe he cannot be called out on the same play, unless he overruns the base.

For example, if a baserunner steals second base, beating the throw, an umpire might make the quick call of safe, but if the runner then slides beyond the base and is tagged before he can retreat to it the umpire has the right to change the call.

A runner initially called out can be subsequently ruled safe if the fielder putting the runner out drops the ball on either a tag or force play , pulls his foot off the base in the case of a force play , or otherwise illegally obstructs a runner from reaching a base that he otherwise would have reached safely.

The goal of each batter is to become a base runner himself by a base hit , a base on balls , being hit by the pitch , a fielding error , or fielder's choice or to help move other base runners along by another base hit , a sacrifice bunt , sacrifice fly , or hit and run.

Batters attempt to "read" pitchers through pre-game preparation by studying the tendencies of pitchers and by talking to other batters that previously faced the pitcher.

While batting, batters attempt to "read" pitches by looking for clues that the pitcher or catcher reveal.

These clues also referred to as "tipping pitches" include movements of the pitcher's arms, shoulders, body, etc. Batters can attempt to "read" the spin of a ball early in the pitch to anticipate its trajectory.

Batters also remain keenly aware of the count during their at bat. The count is considered to be in the batter's favor when there are more balls than strikes e.

This puts pressure on the pitcher to throw a strike to avoid a walk so the batter is more likely to get an easier pitch to hit and can look for a particular pitch in a particular zone or take a riskier or bigger swing.

The count is considered to be in the pitcher's favor when there are fewer balls than strikes e. This gives the pitcher more freedom to try enticing the batter to swing at a pitch outside the strike zone or throwing a pitch that is harder to control e.

Thus the batter will take a more protective swing. A major strategy in batting at competitive levels of baseball is patient hitting.

An example of patient hitting is when a batter has a zero strike count, the batter will almost always look for his perfect pitch.

One strike hitting is very similar to no strike hitting and the batter usually is still looking for a good pitch to hit.

Two strike hitting, the strategy is changed where the batter will protect the plate by fouling off pitches until the batter is able to find a pitch to hit.

This style of hitting allows the hitter to look for a good pitch to hit, and makes the pitcher throw more pitches so that he will tire out faster.

This is critical if the batting team is facing a very skilled pitcher who, if allowed to, will take over the game with his ability to get batters to do what he wants them to do.

In general, base running is a tactical part of the game requiring good judgment by runners and their coaches to assess the risk in attempting to advance.

During tag plays, a good slide can affect the outcome of the play. Managers will sometimes simultaneously send a runner and require the batter to swing a hit-and-run play in an attempt to advance runners.

On a hit-and-run play the batter will often try to hit to the opposite field the opposite of the natural tendency for the right-handed hitter to pull the ball to left field and vice versa.

Hitting to the opposite field will likely find an opening in the infield vacated by the fielder covering second base. This is because coverage of second base against a steal is best achieved by whichever fielder is closer to second base, the shortstop or the second baseman; and such positioning is aimed at defending against the natural tendency of the hitter.

Typically, the first and second batters are contact hitters , who try to make contact with the ball to put it in play, and then run fast to reach base.

The third batter is generally the best all-around hitter on the team, who tries to help baserunners to score runs, and if possible to reach base himself.

The fourth batter is the cleanup hitter , and is often a power hitter , who tries to hit home runs.

The fifth and sixth batters often help baserunners to score runs. They often "sacrifice" his at-bat. This can be done by bunting the ball, hitting a fly ball far enough in the air that a baserunner can advance after the catch, or simply making contact with the ball on a hit-and-run play.

During the course of play many offensive and defensive players run close to each other, and during tag plays, the defensive player must touch the offensive player.

Although baseball is considered a non-contact sport, a runner may be allowed to make potentially dangerous contact with a fielder as part of an attempt to reach base, unless that fielder is fielding a batted ball.

Noted exceptions to the dangerous contact rule are found throughout amateur competitions, including youth leagues, high school, and college baseball.

A good slide is often more advantageous than such contact, and "malicious" contact by runners is typically prohibited as offensive interference.

The most common occurrence of contact of this nature is at home plate between the runner and the catcher, as the catcher is well padded and locked into position that completely blocks home plate from the runner, and the runner will often try to knock the ball out of the catcher's hand by running him over.

Since the catcher is seen symbolically and literally as the last line of defense, it seems natural that the more physical play happens here.

An inning consists of each team having one turn in the field and one turn to hit, with the visiting team batting before the home team.

A standard game lasts nine innings, although some leagues such as high school baseball and Little League play fewer. Most high school games last seven innings, and Little League has six innings.

A single game between two teams during NCAA competition is nine innings. A doubleheader in NCAA competition may be two seven inning games, two nine inning games, or one nine inning game and one seven inning game between the same teams.

The team with the most runs at the end of the game wins. If the home team is ahead when the middle of the last inning is reached, it is declared the winner, and the last half-inning is not played.

If the home team is trailing or tied in the last scheduled inning or in an extra inning, see below and they score to take the lead, the game ends as soon as the winning run touches home plate; however, if the last batter hits a home run to win the game, he and any runners on base are all permitted to score.

If both teams have scored the same number of runs at the end of a regular-length game, a tie is avoided by the addition of extra innings.

As many innings as necessary are played until one team has the lead at the end of an inning. Thus, the home team always has a chance to respond if the visiting team scores in the top half of the inning; this gives the home team a small tactical advantage.

In theory, a baseball game could go on forever; in practice, however, they eventually end. In addition to that rule, a game might theoretically end if both the home and away team were to run out of players to substitute see Substitutions, below.

The game, called on account of darkness, ended in a 1—1 tie. In Major League Baseball, games end with tie scores only in rare cases when conditions make it impossible to continue play.

A tie game does not count as a game in the standings—a rule change made all tie games suspended unless and until not needed for the sake of determining playoff teams, and no longer replayed; however, though undecided, and not factored in the championship standings and the playoff reckoning, a tie game goes on the record and player and team statistics from it are counted.

Inclement weather may also shorten games, but at least five innings must be played for the game to be considered official; four-and-a-half innings are enough if the home team is ahead.

Previously, curfews and the absence of adequate lighting caused more ties and shortened games—now, games interrupted from ending in such circumstances are, at least initially, suspended.

In Japan's Nippon Professional Baseball, if the score remains tied after nine innings, up to three extra innings may be played 6 in the playoffs before the game is called a tie.

Since only regular season games have a 3-hour, minute time limit. Some youth or amateur leagues will end a game early if one team is ahead by ten or more runs, a practice officially known as the "runs ahead rule" sometimes referred to as a " mercy rule " or "slaughter rule".

Rarely, a game can also be won or lost by forfeit. There is a short break between each half-inning during which the new defensive team takes the field and the pitcher warms up.

An existing pitcher is permitted five warm-up pitches and a new pitcher is permitted eight warm-up pitches. The starting pitcher is permitted eight warm-up pitches to begin the game.

Traditionally, the break between the top half and the bottom half of the seventh inning is known as the seventh-inning stretch.

At Boston's Fenway Park , a tradition has brought the singing of " Sweet Caroline " in the middle of the eighth inning.

Each team is allowed to substitute for any player at any time the ball is dead. A batter who replaces another batter is referred to as a pinch hitter ; similarly, a pinch runner may be used as a replacement for a baserunner.

Any player who replaces another player between innings, or while the team is in the field, is known as a "defensive replacement".

A replacement pitcher is called a relief pitcher. Any replacement is a permanent substitution; the replaced player may not return to the game under any circumstances.

Thus, a pitcher that has been removed from the game and replaced by a relief pitcher cannot return to pitch later in the game, and any batter who is replaced by a pinch-hitter cannot take the field in the following inning or even bat again if his turn comes up again in the same inning.

Note however, that two players can switch defensive positions at any time, and both can still stay in the game—because neither has actually been removed from the game.

This means that in at least one case, a pitcher switched positions with an outfielder in the middle of the game, with the outfielder becoming a relief pitcher This meant that in practical terms, the starting pitcher was relieved by another pitcher, but then came back to relieve the relief pitcher.

This game took place on September 28, the players in question were starting pitcher Harvey Haddix , who moved to the outfield to make way for outfielder-turned relief pitcher Stan Musial , then switched back to pitcher after Musial had faced one batter.

This "permanent substitution" rule is in contrast to some other sports, such as basketball, hockey and American football, that practice "free substitution".

In some cases, if the defensive manager responds to the entrance of a pinch-hitter by bringing in a new pitcher, the pinch-hitter may be replaced by another pinch-hitter without having even come to the plate, in which case the first pinch-hitter is considered to have entered the game and is ineligible to do so later.

However, the defensive manager may not replace a pitcher who has not pitched to at least one batter three batters in MLB as of , except in case of injury.

The reentry of a replaced player into the game is a violation of the permanent substitution rule; if the defense has more than nine players on the field at any time, the umpire must determine who is the tenth player, and that player is ejected from the game.

Many amateur leagues allow a starting player who was removed to return to the game in the same position in the batting order under a re-entry rule.

Youth leagues often allow free and open substitution to encourage player participation. Pitching is a specialized skill, particularly in the collegiate and professional ranks; so most pitchers are relatively poor hitters, or, those who were skilled batsmen are simply unable to adequately hone their hitting skills to be comparable to everyday position players.

As a result, unless keeping a given pitcher in the game is a higher priority than the prospect of immediate offense, it is common to substitute for a pitcher when he is due to bat.

This pinch hitter is typically then replaced by a relief pitcher when the team returns to the field on defense. A more complicated tactic is the double switch , in which a pitching change is accompanied by the simultaneous replacement of another fielder.

If the pitcher is due to bat soon, and the outgoing fielder batted recently, the new pitcher will take the outgoing fielder's place in the batting order, thus delaying his next time at bat.

A common variation on this involves the introduction of a player who has just pinch hit or pinch run for the pinch hitter into the defensive alignment; unless this player becomes his team's next pitcher, another field player departs the game, and the new pitcher then assumes that player's place in the batting order.


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